Cities Skylines
Por um escritor misterioso
Last updated 12 junho 2024
A few years after Maxis/EA disappointed gamers with their 2013 release of Sim City, Paradox Interactive and Colossal Order decided the time was right to provide an alternative to the de facto city-building sim. This game may owe a lot to Will Wright and Maxis, but it is a phenomenal game that surpasses the 2013 Sim City game in every way.
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Cities: Skylines can handle fairly large geographical areas filled with hundreds of buildings and almost a million citizens. To handle this computational workload and still present a visually impressive experience, the developer (Colossal Order) went with the Unity engine.
Cities: Skylines on X: Only 5 days separate us from our birthday! But make sure to join us tomorrow at 6pm CET for a super special @PdxInteractive Announcement Show! / X
Final Cities: Skylines expansion adds hotels and tourist resorts
Cities: Skylines is a modern take on a classic city builder. With original gameplay to realize the thrill and hardships of creating and maintaining a
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