Texture of GUI node invisible in runtime/build, but visible in
Por um escritor misterioso
Last updated 27 julho 2024
![Texture of GUI node invisible in runtime/build, but visible in](https://forum.defold.com/uploads/default/original/3X/7/8/78ef6527da742739d0102340662984ecbac8b40e.png)
In Editor I added two Box nodes with textures “alchemy/food_apple” and “gui/key” (for example): Problem is that when I run it or build it, the apple icon is not visible 😕 I checked layers (text is the top layer), clipping and every other possible issue, but can’t get that texture to show anything on the screen. There are more nodes with alchemy texture here, but none of them are visible in running app. The nodes are not rendered below either (I tried with just one node of this
![Texture of GUI node invisible in runtime/build, but visible in](https://download.autodesk.com/global/docs/maya2014/en_us/images/comp_locator_scale.png)
Maya User's Guide: Create > Locator
![Texture of GUI node invisible in runtime/build, but visible in](https://i.imgur.com/HOq25KV.png?1)
Feedback Wanted: Visual Effect Graph - Unity Forum
![Texture of GUI node invisible in runtime/build, but visible in](https://docs.unrealengine.com/5.0/Images/designing-visuals-rendering-and-graphics/rendering-optimization/virtual-textures/Runtime/RVT_Actor_TranslucenySortPriority.jpg)
Runtime Virtual Texturing in Unreal Engine
![Texture of GUI node invisible in runtime/build, but visible in](https://docs.unity3d.com/530/Documentation/uploads/Main/Inspector-SkinnedMeshRenderer.png)
Unity - Manual: Skinned Mesh Renderer
![Texture of GUI node invisible in runtime/build, but visible in](https://docs.godotengine.org/en/3.5/_images/occluder_shape_sphere_inspector.png)
Occluder Nodes — Godot Engine (3.5) documentation in English
![Texture of GUI node invisible in runtime/build, but visible in](https://docs.unrealengine.com/5.0/Images/creating-visual-effects/niagara-reference/editor-ui-reference/ue5_01-editor-fullscreen.jpg)
Editor UI Reference for Niagara Effects in Unreal Engine
![Texture of GUI node invisible in runtime/build, but visible in](https://devtalk.blender.org/uploads/default/original/3X/6/b/6ba96d9ae5bf0070b5009dc3eaa17393dfc551e3.jpeg)
Geometry Nodes Caching Prototype - Geometry Nodes - Developer Forum
![Texture of GUI node invisible in runtime/build, but visible in](https://docs.unity3d.com/ru/2017.4/uploads/Main/PhysicsDebugVizImage0.jpg)
Physics Debug Visualization - Unity Manual
![Texture of GUI node invisible in runtime/build, but visible in](https://i0.wp.com/gamedev-resources.com/wp-content/uploads/2021/07/Screenshot2.png?fit=1019%2C479&ssl=1)
Create an item management editor window with UI Toolkit - GameDev Resources
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