Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions
Por um escritor misterioso
Last updated 23 junho 2024
![Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions](https://img.youtube.com/vi/Sh6mz-rNqDk/maxresdefault.jpg)
Thought I’d just post another use case I made a while ago. This one uses a trained model of Othello from this simplified implementation of Alpha Zero made by some guys from Stanford. Apparently you can change the rules to train other 2-person board games. I think their implementation may be a bit buggy. But seems to work OK. Background: Alpha Zero is Deep Mind’s (now owned by Google) board game AI. Which superseded Alpha Go and was later superseded by Mu Zero, which you don’t have to program
![Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions](https://cdnb.artstation.com/p/assets/images/images/027/746/541/large/bunnopen-softs-amp-crafts-gigacell.jpg?1592424072)
ArtStation - Reversi - 3D Models for UE4 & Unity
![Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions](https://image.isu.pub/151021215801-39581e8e099d2a0b10fe6d17ac6fd2c3/jpg/page_1.jpg)
General Catalog 1921 by USU Libraries - Issuu
![Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions](https://miro.medium.com/v2/resize:fill:320:214/1*Z3enb-9AX5BFxE-PZxXIbA.png)
How to write an Othello AI with Alpha-Beta search, by Jacky Choi Kin Lung
![Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions](https://miro.medium.com/v2/resize:fit:1400/1*S4YAY6ayS9bnsfZq5a-6sA.png)
How to write an Othello AI with Alpha-Beta search, by Jacky Choi Kin Lung
![Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions](https://m.media-amazon.com/images/W/MEDIAX_792452-T2/images/I/81gAuYsI1VL.jpg)
Best Othello by Mega House (Japan Import) : Toys & Games
![Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions](https://0.academia-photos.com/attachment_thumbnails/30871789/mini_magick20190426-12305-1aby6sl.png?1556308138)
PDF) Possibilities of the ECOC Programme to strengthen European Identity – Istanbul's ‚Civil Society Dialogue' as Paradigm
![Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions](https://i.stack.imgur.com/tWLoH.png)
neural network - AlphaGo Zero board evaluation function uses multiple time steps as an input Why? - Stack Overflow
![Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions](https://img.yumpu.com/8079443/1/500x640/theses-ku-scholarworks-university-of-kansas.jpg)
THESES - KU ScholarWorks - University of Kansas
![Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions](https://i.ytimg.com/vi/ZBj3LBA2vUY/hq720.jpg?sqp=-oaymwEhCK4FEIIDSFryq4qpAxMIARUAAAAAGAElAADIQj0AgKJD&rs=AOn4CLAX7uml2yL8BqDbY6dXHiZNUWBBxg)
Othello/Reversi Game in Unity Part 1 - Game Logic
![Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions](https://external-preview.redd.it/HTJomSqjXuFqV4wDipN1tv14JsHAdIibss78Sm8AWFU.jpg?auto=webp&s=033950dfe4df29b4c0e001a335f698e3b61b1401)
Alpha Zero Othello : r/learnmachinelearning
![Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions](https://exploreuk.uky.edu/dips/xt73bk16q29z/data/19900118/0001.jpg)
The Kentucky Kernel, January 18, 1990
![Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions](https://img.itch.zone/aW1hZ2UvMjEwMDY3NC8xMjM3Mzc0MC5wbmc=/347x500/4gyzuR.png)
Othello by odAyzaod
![Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions](https://image.isu.pub/161026235816-a77122132af12fdff3d036a7dfd51f9d/jpg/page_1.jpg)
Cinema Papers No.125 June 1998 by UOW Library - Issuu
![Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions](https://img.itch.zone/aW1hZ2UvMjEwMDY3NC8xMjM3MzczNy5wbmc=/original/mqOeIp.png)
Othello by odAyzaod
![Use case: Othello board game / Alpha-zero - Sentis - Unity Discussions](https://www.researchgate.net/profile/Richard-Cant/publication/2528085/figure/fig5/AS:279393533480980@1443624017441/Neural-Network-Module_Q320.jpg)
PDF) Using Hard And Soft Artificial Intelligence Algorithms To Simulate Human Go Playing Techniques
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