Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub

Por um escritor misterioso
Last updated 16 junho 2024
Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
What happened? When using most shaders with Pixelmon on Minecraft version 1.16.5, the mod models seem to stretch into the screen. When disabling the Shader, it goes back to normal. Tested the same shaders with Optifine and this doesn't h
Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
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Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
Malware analysis Malicious activity
Graphical errors with Pixelmon 1.16.5 · Issue #298 · Asek3/Oculus · GitHub
CodeBlocks Graphics.h Kütüphane Ekleme /fatal error: graphics.h: No such file or directory

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