Max Payne face model Sam Lake explains the thought process behind making THAT expression in the first game
Por um escritor misterioso
Last updated 16 junho 2024
![Max Payne face model Sam Lake explains the thought process behind making THAT expression in the first game](https://cdn.mos.cms.futurecdn.net/nmGC4zHZAK94WTPLc95n96-1200-80.jpg)
Sam Lake has explained what was going through his mind when he produced his iconic squinting face for Max Payne.
![Max Payne face model Sam Lake explains the thought process behind making THAT expression in the first game](https://upload.wikimedia.org/wikipedia/commons/thumb/c/cb/Tom_Brady_2021.png/220px-Tom_Brady_2021.png)
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![Max Payne face model Sam Lake explains the thought process behind making THAT expression in the first game](https://static.wikia.nocookie.net/maxpayne/images/8/81/Maxactor2.jpg/revision/latest/scale-to-width-down/438?cb=20100101230120)
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![Max Payne face model Sam Lake explains the thought process behind making THAT expression in the first game](https://roadtheatre.org/wp-content/uploads/2018/07/Sam-Anderson-04_08_20234254-427x450.jpeg)
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![Max Payne face model Sam Lake explains the thought process behind making THAT expression in the first game](https://i.redd.it/the-model-of-sam-lake-for-the-mod-for-max-payne-3-more-v0-6tzfxiq0aekb1.jpg?width=3840&format=pjpg&auto=webp&s=b3f7b5dafcd38fd543fffa8b64bbb8a8192be9f8)
The model of Sam Lake for the mod for Max Payne 3. More shots and story of creation on ArtStation : r/rockstar
![Max Payne face model Sam Lake explains the thought process behind making THAT expression in the first game](https://gamingbolt.com/wp-content/uploads/2021/04/Max-Payne.jpg)
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![Max Payne face model Sam Lake explains the thought process behind making THAT expression in the first game](https://upload.wikimedia.org/wikipedia/en/1/1f/Alan_Wake_Game_Cover.jpg)
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![Max Payne face model Sam Lake explains the thought process behind making THAT expression in the first game](http://www.eteknix.com/wp-content/uploads/2015/09/facially-correct-max-payne-3-1-800x492.jpg)
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![Max Payne face model Sam Lake explains the thought process behind making THAT expression in the first game](https://www.pointnthink.fr/wp-content/uploads/2023/11/artof-aw2-v04.png)
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![Max Payne face model Sam Lake explains the thought process behind making THAT expression in the first game](https://venturebeat.com/wp-content/uploads/2019/11/sam-lake-2.jpg?w=800&resize=800%2C600&strip=all)
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![Max Payne face model Sam Lake explains the thought process behind making THAT expression in the first game](https://s3.amazonaws.com/prod-media.gameinformer.com/styles/full/s3/2020/05/13/5176ef6b/aw_cover_mist.jpg)
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![Max Payne face model Sam Lake explains the thought process behind making THAT expression in the first game](https://venturebeat.com/wp-content/uploads/2010/05/sam-lake.jpg?resize=361%2C543&strip=all)
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![Max Payne face model Sam Lake explains the thought process behind making THAT expression in the first game](https://www.playstationlifestyle.net/wp-content/uploads/sites/9/2023/10/max-payne-1-2-remake-release-date.jpg?w=1024)
🎮 Max Payne News
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![Max Payne face model Sam Lake explains the thought process behind making THAT expression in the first game](http://i.imgur.com/TZEd8xP.jpg)
Fun fact: Due to budget and time constraints remedy creative director Sam Lake was the original face of Max Payne. : r/gaming
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